Posts by Vasilii

    Hi Vasiliii, thank you for your response. The Canon EOS 1100 has an EF-S mount, and that lens doesn't mention that mount on its official website. *confused*Are you or someone you know using that equipment? Is some kind of adapter required? Please, do you have a link to the lens so I can check the specifications?

    Best regards,

    Code
    look how much a used canon eos m costs now since there is such a lens for eos m

    could you suggest a hotkey for the add sky tool? I am creating a project with photogeometry. I took pictures of a building from a drone and made panoramas nearby. but the fact is that the sky remains black. could you tell me how to make the program take the texture of the sky from the panorama? or how it even works. Geordie scanned the lidar on the street and then made panoramas. The sky was visible there. Lidar certainly doesn't reach the sky. but in his texture file, I see a blue sky.

    last pic is jordys

    Ok, seems to be a size issue so this part is "solved"
    Now I just played quickly with 4 panos and rendered the project.
    Aligned the spaces with the 3D Model tool in everpano, but when rendered the room orientation are false ???
    My axis are good.
    A bug ?
    everpano3d.jpg

    hi. I also bought this program and there are always some bugs. I had the same thing in almost every project. I bought an iPad Pro to scan with a lidar and then place panoramas on this scan. It's much faster this way. Jordi didn't even bother to show how to properly make such a tour. His video tutorial is extremely uninformative. There are also nuances. You can write to me in telegram @vas3dr

    tour with lidar https://bagurman3d.ru/biggurman/plug…aska/index.html

    Hi, now in 2025... What camera and lens combination do you recommend for acceptable quality at the lowest price? New equipment, not used.

    I'd like to be able to make panoramas with at least 4 photos. Currently, I need 7, not counting exposure variations. (Canon APS-C 1000d or 40d + Rokinon 8mm lens). On the other hand, I haven't seen single-shot cameras with the quality and features of a basic DSLR, or they are very expensive.

    Best regards,

    Fernando

    canon 1100d and 7artisans 4mm

    This requirement is relatively simple. You can do this:
    Use the laser scanned data, pour it into blender for simplified processing, and then use the PCA2.0.1 plug-in to import the panorama. Adjust the position and rotate the panorama so that it matches the direction of the model; then create a 3D tour.
    But there is a difficulty in this. The precise measurement in krpano or matterport is a measurement model. The loading of the network requires that the model be simplified as much as possible. In this way, some customers think that the model behind the measurement point may not match the panorama. I don't know if you can understand what I mean.
    Therefore, errors exist and may be relatively large;

    Code
    could you please tell me how to simplify the model in blender correctly? I simplify the model to 19000 polygons and holes appear in my model
    Code
     

    Anyway, I bought myself an iPad pro. I scanned the apartment through the POLYCAM application, simplified the model of this scanning in the cloud of the application and downloaded the obj file to the MacBook. in the blender, I closed all the holes in the model. The model size is 2 mb. simplified it to 19,000 polygons. I created a project and did a tour of this scan. When you walk around the tour for more than 2 minutes, it starts to slow down a bit. The number of frames per second is changing and the movement doesn't look so smooth anymore. The model weighs 2 megabytes. it's very small, but there are still delays in the tour. It's very strange. Georgia showed in the video how to create such projects, but did not show the finished version. And when he showed how to simplify a poodle in a blender, he didn't even bother to show how he threw this simplified model into a project with 100 panoramas and didn't show how to set up a mesh for a panorama. Overall, I'm very happy with the tour because you don't have to do geometry. the program is not dumb, as it always is. I started doing such a tour with geometry, and geometry immediately fell into my references. that's just terrible. thank God I scanned it with a tablet, but even here, as it turned out, there are problems in the form of a decrease in the number of frames when viewing the tour. If anyone has had experience with this option of creating a tour, please write if you have encountered such a problem. And yes. after rendering, there will be no texture file in the assets folder. you need to copy it there manually. Video by link https://youtu.be/Sjv_IVyjSio


    to render the project, specify a separate folder, otherwise it may freeze and the rendering will not progress. I used panoramas in jpg format

    3d tour https://bagurman3d.ru/biggurman/plug…daja/index.html

    Hi, I have an Dollshouse created with LIdar on IPhone and i want to include it in my VT. I have seen that there is a plugin i can use to add hotspots/links to scenes etc but what is the best way to include the OBJ file in the tour in the first place. I have and OBJ file, a JPG texture as well at MTL.
    On another note can this sort of dollhouse be used with everpano? I have also an STL file.
    Here is the dollhouse if anyone is interested created with Iphone 13 Pro and 3d Scanner app (free) took about 15mins to create with edits all done in the app also loads of export options. I could easily improve the quality if i took a bit more time but pretty impressed by the results. When i first starting exploring Lidar every example i saw kind of put me off the idea but now trying it as i needed a new phone its pretty cool. Be even better if i can incorporate it in my tours :)



    Hi. I also scanned the room and made a tour, like yours. using lidar. but the thing is that when you look at all the points and, for example, return back where you came from, the virtual tour starts to slow down. I have already simplified the model to 18,000 polygons and the size of the model is 2 megabytes. but it still seems as if when you just opened the tour it behaves more smoothly. below in this thread I wrote about it

    Code
     

    Anyway, I bought myself an iPad pro. I scanned the apartment through the POLYCAM application, simplified the model of this scanning in the cloud of the application and downloaded the obj file to the MacBook. in the blender, I closed all the holes in the model. The model size is 2 mb. simplified it to 19,000 polygons. I created a project and did a tour of this scan. When you walk around the tour for more than 2 minutes, it starts to slow down a bit. The number of frames per second is changing and the movement doesn't look so smooth anymore. The model weighs 2 megabytes. it's very small, but there are still delays in the tour. It's very strange. Georgia showed in the video how to create such projects, but did not show the finished version. And when he showed how to simplify a poodle in a blender, he didn't even bother to show how he threw this simplified model into a project with 100 panoramas and didn't show how to set up a mesh for a panorama. Overall, I'm very happy with the tour because you don't have to do geometry. the program is not dumb, as it always is. I started doing such a tour with geometry, and geometry immediately fell into my references. that's just terrible. thank God I scanned it with a tablet, but even here, as it turned out, there are problems in the form of a decrease in the number of frames when viewing the tour. If anyone has had experience with this option of creating a tour, please write if you have encountered such a problem. And yes. after rendering, there will be no texture file in the assets folder. you need to copy it there manually. Video by link https://youtu.be/Sjv_IVyjSio


    to render the project, specify a separate folder, otherwise it may freeze and the rendering will not progress. I used panoramas in jpg format

    3d tour https://bagurman3d.ru/biggurman/plug…daja/index.html

    not related to the topic but still ///////////////////
    I wrote a letter in support here is the text "I created a project with json and did everything as you have in the video. even without your help, I understood how to set up panoramas and mesh taken on an iPhone lidar. when rendering starts, the project just freezes and the rendering folder takes up 218 kb. after one hour of rendering, the project began to weigh 29 MB. why is it taking so long to render? I used panoramas in tif format." I wanted to ask you. have you tried doing this?

    not related to the topic but still ///////////////////
    I wrote a letter in support here is the text "I created a project with json and did everything as you have in the video. even without your help, I understood how to set up panoramas and mesh taken on an iPhone lidar. when rendering starts, the project just freezes and the rendering folder takes up 218 kb. after one hour of rendering, the project began to weigh 29 MB. why is it taking so long to render? I used panoramas in tif format." I wanted to ask you. have you tried doing this?

    I scanned the room with an iPhone 15 pro. I downloaded from it all the model files that are needed to pull the panorama on the landfills in the Obj file. He put up the correct position of cameras on 3 panoramas. I start Render and after 35 minutes the folder with the render takes 218 kb. Next, I create a new project where all my panoramas in JPG Not JPEG format. After 10-15 minutes, as a result, the tour renders successfully. I open it and when viewing the puppet house, he writes that the texture file is not uploaded and the doll house is black. For a second, a preview with Texuras appears and then again everything is black. I take the texture file that I downloaded from the iPhone and copy to the Asset/Model3D folder. The error is no longer shown but the house is still black. When you fly into a panorama into the very first panorama, then everything is ok. You twist spin and does not slow down anything. As soon as you move to another panorama, the frequency of personnel drops sharply and the more you walk along the tour, the lower the frequency of frames. Help !!!!!!!


    Code
    I placed the render folder separately from the one where the project files themselves. Otherwise it won't render

    link on video

    MacBook Air 2020
    Mac OS 15.0.1 (24a348)
    Everpano 1.5.1

    Hi,

    sorry, but I can help only on krpano topics...

    Jordi is pretty busy working on the next everpano versions so far I know.
    But I don't know how often he monitors the forum, so maybe try contacting him directly by mail...

    Best regards,
    Klaus

    Hello Klaus! Can you tell me? Do you communicate personally with Georgie? Do you happen to know what the stage of readiness of the new version of everpano is now? He's not responding at all. there are so many problems with this software that I just want to scream. Could you personally write to him so that he could at least go to the forum or make some kind of announcement on the site. He doesn't reply to his emails, and he doesn't reply to his Instagram either.

    Hi, I have an Dollshouse created with LIdar on IPhone and i want to include it in my VT. I have seen that there is a plugin i can use to add hotspots/links to scenes etc but what is the best way to include the OBJ file in the tour in the first place. I have and OBJ file, a JPG texture as well at MTL.
    On another note can this sort of dollhouse be used with everpano? I have also an STL file.
    Here is the dollhouse if anyone is interested created with Iphone 13 Pro and 3d Scanner app (free) took about 15mins to create with edits all done in the app also loads of export options. I could easily improve the quality if i took a bit more time but pretty impressed by the results. When i first starting exploring Lidar every example i saw kind of put me off the idea but now trying it as i needed a new phone its pretty cool. Be even better if i can incorporate it in my tours :)
    TIA

    not related to the topic but still ///////////////////
    I wrote a letter in support here is the text "I created a project with json and did everything as you have in the video. even without your help, I understood how to set up panoramas and mesh taken on an iPhone lidar. when rendering starts, the project just freezes and the rendering folder takes up 218 kb. after one hour of rendering, the project began to weigh 29 MB. why is it taking so long to render? I used panoramas in tif format." I wanted to ask you. have you tried doing this?