Lensflare Free
lensflare.xml
for WebGL only
by Sergey Korotkov - panosphera.ru
Free plug-in for simulating lens flare effect
- Include lensflare.xml and also add lensflare_settings in your project as shown in the example:
<krpano>
<scene name=""···>
···
<include url="%SWFPATH%/skin/lensflare.xml"/>
<lensflare_settings editor="false"
ath="0.0" atv="0.0"
sun="0.1"
glare="0.1"
r_ring="0.15"
exposure="true"
exposure_bias="-1.0"
<scene/>
<krpano/>
- Set editor="true" to enable Lensflare Editor.
- Make all the necessary settings and click the button "Get code".
-
editor
-
Lensflare Editor - helper for tuning parameters and positioning of the Lensflare. Set "true" to enable Lensflare Editor.
-
ath, atv
-
The spherical coordinates of the Lensflare in degrees.
-
sun
-
Transparency (brightness) of the sun.
-
glare
-
The effect of bright sunlight.
-
r_ring
-
The transparency (brightness) of the rainbow ring.
-
exposure
-
The option allows you to adjust the exposure when looking at the sun. Must have a plugin Light Postprocessing Plugin (pp_light.js) in plugins folder.
Note - If you do not use this plugin, set exposure="false".
Note - exposure is disabled for mobile devices, as on most of them, this will lead to reduced performance!
-
exposure_bias
-
The value of exposure bias.