A very first experimental test of using a textured 3D-Model.
Instead of using one panoramic image and projecting it onto a 3D-Model or using a Depthmap-image,
here a special image/texture generated from several panoramic images is used.
This could be used in several ways, e.g. for better 'Dollhouse views', for nicer transitions, for a better walking around in 3D/VR.
Technically this example here is only a first test. There will be probably many changes and improvments in the next releases,
e.g. faster loading, multires-texture-loading, a dedicated xml syntax/usage API, maybe with keeping the 3D-Model always in memory
for quick/instand switching to it when needed (for dollhouse views or scene transitions), maybe some mixing/blending with a higher-resolution pano image.