New version number 1.20, no 'pre-release' / 'pr' state anymore.
The previous krpano-license and the krpano-maps-plugin-license were merged into one new single license.
Additionally the new license offers also new features. Upgrading is possible here.
Old licenses still fully work, but only without the new features.
New support for Multi-Resolution spherical and cylindrical panos
(with any field-of-view, 360-around or partial-panos).
Optimized for image-quality and rendering-performance.
Especially very suitable for very large panos (Gigapixel and up) to avoid the need to convert to cube
and for partial-panos.
New support for Depthmaps for
adding 3D-depth to panoramic images.
Allows 3D-stereo-depth without the need for stereo-images, post-perspective changes / 3D-movements,
3D-transitions between panos.
Easy to use tools for creating the depthmaps are also available.
Much improved VR-Support: 6DoF positional-tracking, VR-controllers, improved devices support,
faster Cardboard rendering.
All fully customizable.
Polygonal hotspots rendering via WebGL: stereo and VR-support, faster rendering.
Improved cross-browser / cross-device mouse-wheel and touch-pad support - get the same
zoom-amount and zoom-speed on all systems.
New and slightly updated and restructured web design.
The download packages include now also a full offline documentation.
Only 64-bit versions for Windows by default.
Technically 32-bit versions would be still easily possible,
but normally there should be no need for them anymore.
But if there is a need, then on request it would be still possible to provide 32-bit versions.
On Mac OSX all applications are now also available as 64-bit version.
Change: The WebGL stencil and
depth settings are enabled by default now.
They are requiered for correct depthmap- and polygonal-hotspot rendering support.
Change: The WebGL antialias setting
is not-set/undefined by default now. In this case the viewer tries to automatically
decides which setting would be the best for the best performance on the current system.
Change: Do the local-file-access tests on the given xml file (instead of on the html file) when there is one.
When there is no xml file set at startup, check inside the viewer the first loaded xml file for local-file-access
problems and report back to the embedding script.
New: Support for multi-resolution spherical and cylindrical pano-images in HTML5 (requires WebGL support from the browser).
New: Dedicated flat-pano support (flat = rectilinear-projection pano-images).
By using the new <flat> image declaration element.
Supports any field-of-view coverage, also larger than 1.0. For single- and multi-resolution.
New: Short-xml-syntax for multi-resolution images (optional, enabled by default):
Just one multires attribute
with all size information instead of several <level> elements.
Additionally also autodetect the image type also for multires panos, no need for
setting the pano-type explicitly anymore.
The tilde-key will be used now as log open/close key (instead of the 'O' key).
New debug/command input field in the log - activate by shift+tilde-key when the
debugmode is enabled and the log is open.
Can be used to show or change variables and to call actions.
New debugjsactions a
and debugjsplugins settings to
New debugkeys setting for enabling/disabling
the debugging-keys that are available when the log is opened.
The trace action support
several tags for output control: [HTML] for output html code,
[OW] for making the current line overwritable by the next trace,
[CLEARLOG] for clearing the log,
[MAXLINES=nn] for setting the maximum lines to keep in the log.
New: Support Data-Urls everywhere - with plain-text and base64 encoding.
New: Second inbetween Postprocessing shader step - allow postprocessing after the pano-rendering but before hotspot-rendering. E.g. for blurring only the pano in the background, but not the hotspots above.
See krpano.webGL.ppShaderArray2 for more.
New: Several rendering performance improvements.
New: Faster viewer startup, compile the internal WebGL rendering shaders only on first use
and cache already compiled shaders.
New: Improved pano loading state handing - never blend before having a full filled view.
New PRELOAD flag for loadpano/loadscene -
load the full resolution of the next pano before blending to it.
New: Provide an .addevent attribute postfix
and an addevent() function
for adding additional/mulitple events. Can be used in styles to avoid conflicts
when using the same events.
New: Load the maps-plugin first after opening the maps. This can speed-up the pano loading
because the map tiles are getting loaded only later when the user opens the map.
Adjustable by the new skin_settings.maps_loadonfirstus setting.
New: skin_settings.followmousecontrol setting to enable a follow-mouse control.
New: Add an UI for the new iPhone landscape-mode fullscreen mode.
New: Show the loading info only when the loading takes longer than 2.0 seconds.
New: The 'button glowing' is now implemented by addevent events,
so that the layer itself can use the normal events.
Change: Use separate keeplookingdirection settings for for gyro and webvr usage.
Fix: The rotation of the little-planet-intro wasn't working.
Fix: The gyro-icon wasn't showing up when the the little-planet-intro was enabled.
Fix: The the show the 'title' in the special WebVR Enter-VR button only when a title is actually defined.